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	<title>Digital Blasphemy</title>
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	<title>Digital Blasphemy</title>
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		<title>Autumnwood (Less Fog)</title>
		<link>https://digitalblasphemy.com/2026/09/23/autumnwood-less-fog/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 23 Sep 2026 16:32:19 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61951</guid>

					<description><![CDATA[Here’s a second version of &#8220;Autumnwood&#8221; with the fog pushed back a little.&#160; &#160;I&#8217;ll probably only keep one for the gallery so which version do you prefer?? 🤔]]></description>
										<content:encoded><![CDATA[<p>Here’s a second version of “Autumnwood” with the fog pushed back a little. I’ll probably only keep one for the gallery so which version do you prefer?? 222AutumnwoodWhich Version of Autumnwood Do You Prefer?? Logged in Users Only Please!</p>
<p><a href="https://digitalblasphemy.com/2026/09/23/autumnwood-less-fog/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61951</post-id>	</item>
		<item>
		<title>Autumnwood</title>
		<link>https://digitalblasphemy.com/2026/09/22/autumnwood/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Tue, 22 Sep 2026 13:34:04 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61925</guid>

					<description><![CDATA[Happy Fall Equinox! 🍂 Sticking with the Autumn theme here.   I thought it would be fun to use Blender to revisit one of my first attempts at rendering at environment in four seasons; my “Wood” series that I originally created using World Builder back in 2004-05.     Is it a direct one-to-one recreation?   No, there [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Happy Fall Equinox! Sticking with the Autumn theme here. I thought it would be fun to use Blender to revisit one of my first attempts at rendering at environment in four seasons; my “Wood” series that I originally created using World Builder back in 2004-05. Is it a direct one-to-one recreation? No, there will be some changes here and there but the vibe will be the same. Honestly…</p>
<p><a href="https://digitalblasphemy.com/2026/09/22/autumnwood/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61925</post-id>	</item>
		<item>
		<title>Autumnal (Twilight)</title>
		<link>https://digitalblasphemy.com/2026/09/16/autumnal-twilight/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 16 Sep 2026 15:56:14 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61828</guid>

					<description><![CDATA[The version of my new “Autumnal” scene that I posted yesterday was sunlit scene and I know there are folks out there who prefer a darker desktop.     I’m not sure a moonlit night scene is the best fit for this particular environment though so I created a more muted, “twilight” version.     I almost [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>The version of my new “Autumnal” scene that I posted yesterday was sunlit scene and I know there are folks out there who prefer a darker desktop. I’m not sure a moonlit night scene is the best fit for this particular environment though so I created a more muted, “twilight” version. I almost like this one better than the first. What do you think? Pickle Jar or Gallery?</p>
<p><a href="https://digitalblasphemy.com/2026/09/16/autumnal-twilight/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61828</post-id>	</item>
		<item>
		<title>Autumnal (2026)</title>
		<link>https://digitalblasphemy.com/2026/09/15/autumnal-2026/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Tue, 15 Sep 2026 12:50:08 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61804</guid>

					<description><![CDATA[As most of you know, the seasons fascinate me. Every year I like to add a least one new render to my Autumn gallery. For most of the years I was creating Autumn wallpapers using VUE, I was limited to one leaf color per tree.   In nature, especially in early Fall, individual trees have a [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>As most of you know, the seasons fascinate me. Every year I like to add a least one new render to my Autumn gallery. For most of the years I was creating Autumn wallpapers using VUE, I was limited to one leaf color per tree. In nature, especially in early Fall, individual trees have a multitude of colors. Plant Factory allowed me to vary the colors but (looking back) the results were…</p>
<p><a href="https://digitalblasphemy.com/2026/09/15/autumnal-2026/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61804</post-id>	</item>
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		<title>The Fourth Day (2026)</title>
		<link>https://digitalblasphemy.com/2026/09/02/the-fourth-day-2026/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 02 Sep 2026 13:05:41 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61616</guid>

					<description><![CDATA[After my new version of “Red Sky at Night” a Member asked if I could possibly do a new version of “The Fourth Day“, another&#160;1998&#160;Bryce render.&#160; &#160;It sounded like an interesting way to continue my learning how to create landscapes in Cinema4D so I gave it a shot.&#160; &#160;Right away I discovered that Cinema4D atmospheres [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>After my new version of “Red Sky at Night” a Member asked if I could possibly do a new version of “The Fourth Day“, another 1998 Bryce render. It sounded like an interesting way to continue my learning how to create landscapes in Cinema4D so I gave it a shot. Right away I discovered that Cinema4D atmospheres behave very differently than Bryce so things would have to change a little bit.</p>
<p><a href="https://digitalblasphemy.com/2026/09/02/the-fourth-day-2026/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61616</post-id>	</item>
		<item>
		<title>Red Sky at Night (2026)</title>
		<link>https://digitalblasphemy.com/2026/08/25/red-sky-at-night-2026/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 22:46:42 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61481</guid>

					<description><![CDATA[This one started out as an experiment to learn how to use the new sky, sun and clouds settings in Cinema4D.&#160; &#160;As you may know I am still looking for alternatives to create the types of renders I’ve done in VUE for the past 20+ years.&#160; &#160;I’ve explored Blender and an option but know I’d [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>This one started out as an experiment to learn how to use the new sky, sun and clouds settings in Cinema4D. As you may know I am still looking for alternatives to create the types of renders I’ve done in VUE for the past 20+ years. I’ve explored Blender and an option but know I’d like to what Cinema4D (which I pay quite a bit yearly to use) can do. Unlike Blender, C4D has a built in sky and…</p>
<p><a href="https://digitalblasphemy.com/2026/08/25/red-sky-at-night-2026/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61481</post-id>	</item>
		<item>
		<title>Circumpolar 2026</title>
		<link>https://digitalblasphemy.com/2026/08/18/circumpolar-2026/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Tue, 18 Aug 2026 14:50:24 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61361</guid>

					<description><![CDATA[I was going through my older scene files over the weekend looking for interesting ones I could share on my Patreon. I came across the VUE file for &#8220;Circumpolar&#8221; from 2007. It&#8217;s one of my all-time favorite renders but, unfortunately, after opening it in the latest (free) version of VUE I discovered that it would [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I was going through my older scene files over the weekend looking for interesting ones I could share on my Patreon. I came across the VUE file for “Circumpolar” from 2007. It’s one of my all-time favorite renders but, unfortunately, after opening it in the latest (free) version of VUE I discovered that it would not render exactly like the original. I set about tweaking it in an attempt to recreate…</p>
<p><a href="https://digitalblasphemy.com/2026/08/18/circumpolar-2026/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61361</post-id>	</item>
		<item>
		<title>The DB Patreon Is Back!</title>
		<link>https://digitalblasphemy.com/2026/08/15/the-db-patreon-is-back/</link>
					<comments>https://digitalblasphemy.com/2026/08/15/the-db-patreon-is-back/#respond</comments>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Sat, 15 Aug 2026 23:00:22 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61329</guid>

					<description><![CDATA[I&#8217;ve been thinking of ways to use Patreon that are distinct from what I offer on Digital Blasphemy. Something EXTRA. What I&#8217;ve come up with is offering a selection of my &#8220;classic&#8221; scene files for you to open on your own machine and play around with. My first is now available. It&#8217;s the scene file [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I’ve been thinking of ways to use Patreon that are distinct from what I offer on Digital Blasphemy. Something EXTRA. What I’ve come up with is offering a selection of my “classic” scene files for you to open on your own machine and play around with. My first is now available. It’s the scene file I used to create “First Light“, updated to be usable with the current version of VUE which is…</p>
<p><a href="https://digitalblasphemy.com/2026/08/15/the-db-patreon-is-back/" rel="nofollow">Source</a></p>]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61329</post-id>	</item>
		<item>
		<title>Catalyst II</title>
		<link>https://digitalblasphemy.com/2026/08/12/catalyst-ii/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Wed, 12 Aug 2026 14:34:51 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61281</guid>

					<description><![CDATA[Continued tinkering with the shading on my &#8220;Catalyst&#8221; render and came up with something I liked better.&#160; &#160;It&#8217;s a bit brighter but I felt like the original was maybe a bit too dark in places.&#160; &#160;I added a bit more light to the central area and made the surrounding structure transparent such that the light [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Continued tinkering with the shading on my “Catalyst” render and came up with something I liked better. It’s a bit brighter but I felt like the original was maybe a bit too dark in places. I added a bit more light to the central area and made the surrounding structure transparent such that the light propagates through it. Can safely say that, given the time it took to render compared to the…</p>
<p><a href="https://digitalblasphemy.com/2026/08/12/catalyst-ii/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61281</post-id>	</item>
		<item>
		<title>Catalyst</title>
		<link>https://digitalblasphemy.com/2026/08/10/catalyst/</link>
		
		<dc:creator><![CDATA[Ryan]]></dc:creator>
		<pubDate>Mon, 10 Aug 2026 14:59:30 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">https://digitalblasphemy.com/?p=61264</guid>

					<description><![CDATA[Continuing my exploration of using Cinema4D’s particle system to create geometry.&#160; &#160;I used it with “Tendrils” to create something quasi-organic but here I wanted to go in the opposite direction.&#160; &#160; Trying also create something where you can imagine motion without it actually being animated.&#160; &#160; Allow me to thank everyone one again for “Tiamat”&#160; [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Continuing my exploration of using Cinema4D’s particle system to create geometry. I used it with “Tendrils” to create something quasi-organic but here I wanted to go in the opposite direction. Trying also create something where you can imagine motion without it actually being animated. Allow me to thank everyone one again for “Tiamat” because the new machine makes it so much easier…</p>
<p><a href="https://digitalblasphemy.com/2026/08/10/catalyst/" rel="nofollow">Source</a></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">61264</post-id>	</item>
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